
- BGG rank
- BGG #23,941
- BGG rating
- 6.0
Az Ezüst-tó kincse
- 2–6 players
- 60–90 min
- Complexity 1.5/5
- 1986

1973
Rules assistance for The Fastest Gun
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Fastest Gun is a board game released in 1973 for 2–4 players, 45 minutes per game, and ages 10 and up. Its main mechanics are Roll / Spin and Move.
Players buy deeds in a Western Town and defend their property with their guns. Hire a gunfighter to do your dirty work for you (if you have the money), otherwise you'll get called out into the street. A 3D board with a unique mechanism for resolving gunfights is the center of play. A rotating underlay moves beneath a player's (or hired gun's) token. In the underlay are die-cut holes, so when it rotates under your token it falls down... and you lose the fight. Last man standing is the winner. Publishers Denys Fisher Toys (1973) Milton Bradley (1974)
The Fastest Gun supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Fastest Gun is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Fastest Gun for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Fastest Gun has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Fastest Gun belongs to these categories: Fighting, Economic, and American West. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists The Fastest Gun as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.