
- BGG rank
- BGG #16,333
- BGG rating
- 6.6
Forsaken Forest
- 4–12 players
- 20–60 min
- Complexity 2.7/5
- 2018

2015
Rules assistance for The Fittest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Fittest is a board game released in 2015 for 4–6 players, 45 minutes per game, and ages 13 and up. It was designed by Graham Russell (II) and its main mechanics are Variable Player Powers, Hand Management, and Take That.
You've been selected for the most rigorous, cutthroat reality competition on TV! As a contestant, you’ll compete in challenges and work with and against the other competitors for a shot at fame and fortune. You won’t win if you go it alone, but don’t get too friendly! You’ll have to do a bit of backstabbing to emerge victorious. The Fittest features fierce social play and shifting alliances. Players will have to evaluate a challenge each round and convince other players to work with them in order to best the challenge for variable rewards. The player who has best managed their alliances and achieved the best rewards at the end of the game will be the victor. The Fittest was chosen as a runner-up in the Dice Hate Me 54-Card Challenge - a contest that asked designers to create a game with 54 cards with minimal components. The Fittest was chosen as one of the best out of a pool of over 100 game entries.
The Fittest supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Fittest is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Fittest for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Fittest has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Fittest belongs to these categories: Card Game, Deduction, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Fittest are: Graham Russell (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Fittest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.