The Good, the Bad, and the Munchkin 2: Beating a Dead Horse
BGG rating
6.8

Expansion for The Good, the Bad, and the Munchkin

The Good, the Bad, and the Munchkin 2: Beating a Dead Horse

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Rules assistance for The Good, the Bad, and the Munchkin 2: Beating a Dead Horse

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 90 min
  • 10+
  • Complexity 1.6/5

Rules assistant for The Good, the Bad, and the Munchkin 2: Beating a Dead Horse

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Good, the Bad, and the Munchkin 2: Beating a Dead Horse is an expansion for The Good, the Bad, and the Munchkin released in 2012 for 3–6 players, 90 minutes per game, and ages 10 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Trading, and Dice Rolling.

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About the game

The Good, the Bad, and the Munchkin 2: Beating a Dead Horse contains 56 new Wild West-themed cards specifically for use in The Good, the Bad, and the Munchkin, although they can also be added to any other Munchkin game. This expansion includes a new class, Cavalry, that allows you to sacrifice your treasure to gain a level when helping a non-Cavalry player. Since this level is gained as part of a combat, it can be the winning level. Also of note is the addition of another Deputy's Badge, as well as a Reloaded Die. Part of the Munchkin series

Editions

  • The Good, the Bad, and the Munchkin 2: Beating a Dead HorseenSteve Jackson Games2015
  • The Good, the Bad, and the Munchkin 2: Beating a Dead HorseenSteve Jackson Games2012
  • A jó a rossz és a Munchkin 2: Vesszozöd a paripátDelta Vision Publishing, Steve Jackson Games2020

Publishers

  • Steve Jackson Games
  • Delta Vision Publishing

Questions and answers

The Good, the Bad, and the Munchkin 2: Beating a Dead Horse supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.