The Great Heartland Hauling Co.: Badlands
BGG rating
7.0

Expansion for The Great Heartland Hauling Co.

The Great Heartland Hauling Co.: Badlands

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Rules assistance for The Great Heartland Hauling Co.: Badlands

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45 min
  • 10+
  • Complexity 1.6/5

Rules assistant for The Great Heartland Hauling Co.: Badlands

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Great Heartland Hauling Co.: Badlands is an expansion for The Great Heartland Hauling Co. released in 2013 for 5 players, 45 minutes per game, and ages 10 and up. It was designed by Jason Kotarski and its main mechanics are Hand Management, Modular Board, and Team-Based Game.

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About the game

An expansion for The Great Heartland Hauling Co., Badlands introduces two new location cards that provide no initial products but have high demands for three products. These two special locations are placed on the outskirts of the playing area and are only playable with five players using the included fifth set of player pieces. Includes: 2 Badlands location cards (Serenity, Markham) 1 wooden tracking cube 1 big rig wooden figure (purple) 1 2-part player score card (purple) 1 player aide card This is a promotional expansion initially distributed to Kickstarter backers of the main game and later distributed by Dice Hate Me Games at conventions and similar venues.

Editions

  • The Great Heartland Hauling Co.: BadlandsenDice Hate Me Games2013

Questions and answers

The Great Heartland Hauling Co.: Badlands supports 5 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.