The Great Redoubt: A Game of the Battle of Borodino – 1812
BGG rank
BGG #15,151
BGG rating
6.9

The Great Redoubt: A Game of the Battle of Borodino – 1812

1979

Rules assistance for The Great Redoubt: A Game of the Battle of Borodino – 1812

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240–600 min
  • 12+
  • Complexity 3.5/5

For 2 players

Rules assistant for The Great Redoubt: A Game of the Battle of Borodino – 1812

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Great Redoubt: A Game of the Battle of Borodino – 1812 is a board game released in 1979 for 2 players, 240–600 minutes per game, and ages 12 and up. It was designed by S. Craig Taylor and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

(from the rulebook:) The Great Redoubt is a [...] wargame that recreates [...] the Battle of Borodino, the most costly engagement of the Napoleonic Wars. Historically, the French attacked repeatedly, forced the Russians back, but failed to drive them from the field. After an unprecedented carnage, the French were marginally successful. Each hex on the mapboard is roughly 400 yards across. Each combat unit represents one actual regiment, brigade or division, cavalry brigade or division, or massed artillery formation. Each strength factor represents approximately 250 actual men or 3-8 guns. Each turn equals 30 minutes of actual time. 315 counters (4 of which are blanks)

Questions and answers

The Great Redoubt: A Game of the Battle of Borodino – 1812 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.