
- BGG rank
- BGG #240
- BGG rating
- 7.5
The Resistance: Avalon
- 5–10 players
- 30 min
- Complexity 1.7/5
- 2012

2025
Rules assistance for The Guest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 5 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Guest is a board game released in 2025 for 5–12 players, 30–45 minutes per game, and ages 8 and up. It was designed by Arkaitz Caride and its main mechanics are Hidden Roles, Voting, and Finale Ending.
«The commander is dead, thrown into the cold, unforgiving void, and it was I who voted against her, sealing her fate. Now, uncertainty torments me. The ship's doctor claims that the host was not on board; that the threat is still latent among us. Communications have been extinguished since we left the planetoid, and I know that at least one of the crew is harboring those abominations that infiltrate the brain and usurp the will...». «...5 days after the last vote, we remain isolated from everything, crossing the void at a dizzying speed, living day by day on the way to the Aurora space station. Time is running out and return is impossible. The new commander has called for another vote, and the engineer's gaze shines with a disturbing suspicion, or maybe I'm losing my mind... anyway, I think I'll vote for her...». In The Guest, players will represent the crew of the extrasolar ship Beagle, which is attacked by a strange parasite that lodges itself in people's brains, controlling their will. A hidden role game in which the tension is real in each vote. Some players will represent infected crew members who try to infect or kill the rest, and others will be healthy crew members who try to safely reach the Aurora space station. The objective of each team is to kill the members of the opposing team, but no one knows who the crew members infected by the hosts are. But be very careful, a third side could appear if someone loses their mind. —description from the publisher
The Guest supports 5–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Guest is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Guest for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Guest has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Guest belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Hidden Roles, Voting, and Finale Ending. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Guest are: Arkaitz Caride. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Guest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.