
- BGG rank
- BGG #16,033
- BGG rating
- 6.2
Comrade Koba
- 2–6 players
- 45 min
- Complexity 1.4/5
- 2005

Rules assistance for The HellGame: Extra Evil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The HellGame: Extra Evil is an expansion for The HellGame released in 2004 for 3–6 players, 180 minutes per game, and ages 14 and up. It was designed by Anders Fager and its main mechanics are Variable Player Powers and Area-Impulse.
Extra Evil is an expansion for the The HellGame, containing 55 new cards, most of them Arcana cards. Among others, the deck contains: • Macinas. Some of the new cards in Extra Evil are machines that give permanent abilities to the Triumvirates very much like Daemonic “special skills.” These “macinas” need souls to work properly and can of course be stolen or blow up without the slightest warning. • Long passes. People who claim that the initial draw of Daemons gives the player who manages to draw the most powerful Daemons an unfair advantage have poured a lot of brimstone over the game. Experienced players know that it is the other way around. If you are stuck with a trio of heavies you are in deep trouble. Extra Evil will feature a lot of loooong passes to help those poor Triumvirates out. A Nonary Pass. Slide nine slots down the rank track and smile… • Another thing that can bog the game down has been the Permanent Hell Cards. Extra Evil will feature several new ways to remove the more irritating things caused by the Hell Cards, be it angry angels or happy New Age followers. • Extra Evil. The expansion will have just that. Extra Evil. Hellevators, make-up kits and the legendary Wine of Drunkenness. Extra Sin. Meet the Sodomess & her brother the Gomorran, and suffer the charms of Hell on Heels as well as the dangers of a Spiky Virgin. Extra Destructive. Nuclear devices, mechanical horses as well as Celtic instruments of torture. And least, but not last, Extra Evil allows you to turn people into toads. You have seen it done in the movies. Now it is your turn… Expands The HellGame
The HellGame: Extra Evil supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The HellGame: Extra Evil is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The HellGame: Extra Evil for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The HellGame: Extra Evil has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The HellGame: Extra Evil belongs to these categories: Horror, Expansion for Base-game, and Renaissance. Its main mechanics are Variable Player Powers and Area-Impulse. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The HellGame: Extra Evil are: Anders Fager. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The HellGame: Extra Evil as an expansion for The HellGame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The HellGame to use it. Check that your edition of The HellGame is compatible, as some expansions were revised between editions.