
- BGG rank
- BGG #11,357
- BGG rating
- 7.3
Vietnam Solitaire: Special Edition
- 1–2 players
- 60 min
- Complexity 2.1/5
- 2013

2023
Rules assistance for The MOG: Mogadishu 1993
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
The MOG: Mogadishu 1993 is a board game released in 2023 for 1 player, 60–90 minutes per game, and ages 13 and up. It was designed by David Kershaw and its main mechanics are Area Movement, Dice Rolling, and Variable Set-up.
On October 3, 1993, US Special Forces under the auspices of the UN were tasked with capturing top lieutenants of the hostile warlord Mohamed Farrah Aidid in Mogadishu, Somalia. The game begins with US forces preparing to raid a building (the Meeting House) near the Olympic Hotel to capture these high-level members of Aidid’s Somali National Alliance (SNA). The player’s goal is to get US forces out of Mogadishu with their captives and return safely to a UN base. That may be easier said than done as Aidid’s forces have been made aware of the raid and are making haste to attack UN troops, resulting in the Battle of Mogadishu. The player controls the UN side and solitaire rules play Aidid’s forces. There are six historical missions. In addition, you can create your own missions using a random setup generator to produce a different scenario each time. Contents: 1 22x17 gameboard map of Mogadishu ("The Mog" 88 double-sided 5/8" counters 1 Quick Reference Sheet 1 16-page rulebook Game Features: Somali Forces: Snipers, Militia, RPG's, Technicals UN Forces: Delta Force operators, Ranger Chalks, Humvees, Combat Search and Rescue (CSAR) UN Relief Convoys and UN Air Support Casualties and Roadblocks Optional Features include AC-130 Gunships and Random Events -description from publisher's website
The MOG: Mogadishu 1993 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The MOG: Mogadishu 1993 is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The MOG: Mogadishu 1993 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The MOG: Mogadishu 1993 has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The MOG: Mogadishu 1993 belongs to these categories: Wargame and Modern Warfare. Its main mechanics are Area Movement, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The MOG: Mogadishu 1993 are: David Kershaw. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The MOG: Mogadishu 1993 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.