The Naval SITREP: The Journal of Naval Miniatures Wargaming #12-13
BGG rating
8.0

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

The Naval SITREP: The Journal of Naval Miniatures Wargaming #12-13

1997

Rules assistance for The Naval SITREP: The Journal of Naval Miniatures Wargaming #12-13

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 12+

Rules assistant for The Naval SITREP: The Journal of Naval Miniatures Wargaming #12-13

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Naval SITREP: The Journal of Naval Miniatures Wargaming #12-13 is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 1997 for 2–8 players, 60 minutes per game, and ages 12 and up. It was designed by Larry Bond, Chris Carlson, and Mal Wright and its main mechanics are Dice Rolling.

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About the game

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system (Fear God and Dread Naught, Command at Sea and Harpoon) with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #12-13 was a double number published in October 1997. Table of contents: Naval gunnery in the 20th century Kashin Class Specifications Errata for Harpoon IV India's Godavari First-hand Goodbye to the Intruder Harpoon scenario: David and Goliath New torpedo annexes for Harpoon IV Japanses APDs of WWII Expanded Command at Sea: Critical Hit Tables Platforms Specifications: German Fw200 Condor German Bismarck BB German Prinz Eugen CA Soviet Sverdlov CL British AStute SSN Russian Il-28 Beagle JApanese F-2 Fighter

Questions and answers

The Naval SITREP: The Journal of Naval Miniatures Wargaming #12-13 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.