The Naval SITREP: The Journal of Naval Miniatures Wargaming #61
BGG rating
8.0

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

The Naval SITREP: The Journal of Naval Miniatures Wargaming #61

2021

Rules assistance for The Naval SITREP: The Journal of Naval Miniatures Wargaming #61

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 12+

Rules assistant for The Naval SITREP: The Journal of Naval Miniatures Wargaming #61

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Naval SITREP: The Journal of Naval Miniatures Wargaming #61 is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2021 for 2–8 players, 60 minutes per game, and ages 12 and up. It was designed by Larry Bond, Chris Carlson, Paul French (II), and Mike Harris and its main mechanics are Dice Rolling.

Similar games

About the game

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #61 was published in October of 2021. Table of contents: Tracking Changes in the Rules Harpoon V Scenario: Pasdaran Swarm Attack (with supporting annexes) Iranian Damage Tracker Chinese Gun Correction (the “Type 61” 100mm) Dawn of the Battleship Scenario: Corfu Challenge (with supporting annexes) Harpoon V Scenario: Operation Trimdon - The Vung Tau Ferry (with supporting annexes) Combat Ships of the People’s Liberation Army Navy in the 20th Century Rule Changes and Corrections Correcting ASW Projectors (with new Annex E3) Product Updates 3D-WILD Miniatures Book Reviews Admiral Gorshkov, the Man Who Challenged the U.S. Navy, by Norman Polmar, Thomas A. Brooks, and George Federoff

Questions and answers

The Naval SITREP: The Journal of Naval Miniatures Wargaming #61 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.