The Powerpuff Girls: Saving the World Before Bedtime
BGG rank
BGG #17,055
BGG rating
5.9

The Powerpuff Girls: Saving the World Before Bedtime

2000

Rules assistance for The Powerpuff Girls: Saving the World Before Bedtime

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.2/5

For 2 players

Rules assistant for The Powerpuff Girls: Saving the World Before Bedtime

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Powerpuff Girls: Saving the World Before Bedtime is a board game released in 2000 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Craig Van Ness and its main mechanics are Dice Rolling and Simultaneous Action Selection.

Similar games

About the game

Players all control the Powerpuff Girls on their turns via a neat card mechanism: Cards are selected and revealed at the same time, but enacted according to times printed on them. It basically comes down to wandering about the board, revealing villain tiles and battling them with the Powerpuff Girls with the goal of being the first player to capture 4 villains. The villains are captured by way of die rolls. Each girl has an identical die, so the more of the girls you have present to combat a villain, the better your odds of capture. ...of course, the better your odds of getting some of them knocked out for the rest of the turn. Since everyone shares the girls, having the earliest time card, and getting the girls knocked out will impact everyone.

Questions and answers

The Powerpuff Girls: Saving the World Before Bedtime supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.