The Red Dragon Inn: Allies – Witchdoctor Natyli
BGG rating
7.7

Expansion for The Red Dragon Inn

The Red Dragon Inn: Allies – Witchdoctor Natyli

2013

Rules assistance for The Red Dragon Inn: Allies – Witchdoctor Natyli

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 45 min
  • 13+
  • Complexity 1.9/5

Rules assistant for The Red Dragon Inn: Allies – Witchdoctor Natyli

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Red Dragon Inn: Allies – Witchdoctor Natyli is an expansion for The Red Dragon Inn released in 2013 for 2–5 players, 45 minutes per game, and ages 13 and up. It was designed by Cliff Bohm, Jeff Morrow, and Sam Waller and its main mechanics are Variable Player Powers, Hand Management, and Betting and Bluffing.

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About the game

Natyli is a impulsive young troll who likes to make dolls of her friends and the monsters that she comes across in the dungeons. These aren't normal dolls, though. They are magical, and she can use them to affect whomever the doll looks like, for good or ill. After foolishly using her dolls to prank the village elders, her uncle, Brewmaster Phrenk, decided that she'd probably be better off with his adventuring friends, where at least they could prank her back. The Good: Natyli has a doll for each party member and uses them in the dungeons to enhance her friends' abilities. The Bad: Those dolls? She's still got them at the tavern... The Red Dragon Inn: Allies - Witchdoctor Natyli expands the party at the Red Dragon Inn with a brand new troll shaman, introducing a new debuff mechanism that allows Natyli to temporarily weaken other players! The Red Dragon Inn: Allies is a series of expansions for any standalone The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components to add a brand new character to your game.

Questions and answers

The Red Dragon Inn: Allies – Witchdoctor Natyli supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.