
- BGG rank
- BGG #4,786
- BGG rating
- 8.5
Five Parsecs From Home: Solo Adventure Wargaming
- 1–2 players
- 90 min
- Complexity 2.9/5
- 2021

Rules assistance for The Regiment: Roughneck Country
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Regiment: Roughneck Country is an expansion for Dirtside II released in 2013 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Matthew Parmer and its main mechanics are Scenario / Mission / Campaign Game.
Johnson's Rock is a planet in the Signus system and is rich in heavy minerals and industrial gemstones. The Olepak Corporation sponsored the first colonization efforts in an attempt to exploit the natural resources of Johnson's Rock. Olepak invested heavily in infrastructure and tranportation costs for miners and their familes to relocate to Johnson's Rock. In the past two hundred years the Olepak Corporation has steadily erroded the pay and rights of the workers in order to maximize profits and increase mining quotas to fulfill increasing demand for raw materials, especially metals and industrial grade diamonds. The workers have endured a stagnation in pay and an increase in workhours to the point where the average worker works 70+ hours a week in horrific conditions. Olepak Corporation has also instituted a company store policy and most miners are indebted to the Olepak Corporation for the next decade just to put food on the table and a roof over their families heads. Mining on Johnson's Rock is extraordinarily hazardous and miners have a 10% death rate per year. The mining families are trapped on world and sons an daughters with no other options hire on with the Olepak Corporation as miners or support staff. In the last few months miners have begun protesting their treatment and many mines have temporarily shut down due to strikes by miners. The Olepak Corporation hired thugs to break the strikes and more than a few arms as well. A few ringleaders for the miner's groups have been found murdered or dead in a mine shaft and no one has been charged with the crimes. In the wake of the deaths, the various mining groups have hired the Thunderbolt Division with the promise of a percenage of the profits if the miner's take over operations themselves. The Olepak Corporation in turn has hired the Regiment to squash the rebellion and push the Thunderbolt Division off planet. This PDF provides a complete campaign of 12 linked scenarios for both Stargrunt II and Dirtside II. It also provides stats for Thunderbolt Division vehicles used in the scenarios. —description from the publisher
The Regiment: Roughneck Country supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Regiment: Roughneck Country is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Regiment: Roughneck Country for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Regiment: Roughneck Country belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Regiment: Roughneck Country are: Matthew Parmer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Regiment: Roughneck Country as an expansion for Dirtside II. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dirtside II to use it. Check that your edition of Dirtside II is compatible, as some expansions were revised between editions.