The Roaring 20's
BGG rank
BGG #25,761
BGG rating
5.7

The Roaring 20's

1981

Rules assistance for The Roaring 20's

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 60–180 min
  • 12+
  • Complexity 1.7/5

For 3 players

Rules assistant for The Roaring 20's

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Roaring 20's is a board game released in 1981 for 3–6 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Take That, Track Movement, and Dice Rolling.

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About the game

Roaring 20's is an exciting, fast-paced game where players seek victory by accumulating the most wealth. Each mobster player receives money from his speakeasy and attempts to pull big jobs, hijack other players' loot and send out "hit men" to even up old scores. As the police commissioner, players have to stop crime as thrilling high speed chases find mobsters using second cars to run through police road blocks and "choppers" to knock police cars out of the chase. Or, the police commissioner can turn "crooked" and take bribes and make deals with the mobster players.

Categories

Publishers

  • Yaquinto

Questions and answers

The Roaring 20's supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.