The Siege of Alesia: Gaul, 52 B.C.
BGG rank
BGG #9,267
BGG rating
7.1

The Siege of Alesia: Gaul, 52 B.C.

2005

Rules assistance for The Siege of Alesia: Gaul, 52 B.C.

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 300 min
  • 12+
  • Complexity 3.2/5

For 2 players

Rules assistant for The Siege of Alesia: Gaul, 52 B.C.

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Answers come from the official rulebook, with the page to check.

The Siege of Alesia: Gaul, 52 B.C. is a board game released in 2005 for 2 players, 300 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and Mark Herman and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

10 Roman legions besiege a Gallic force in Alesia, and they are in turn besieged in their siege works by a relieving Gallic force. This hex and counter game is Volume XI in the Series: Great Battles of History (GMT Games) series by GMT. The game uses similar mechanics to other games in the series; however, It is centered around a siege instead of a more traditional set piece battle common to the other games in the series. Therefore it has the most changes to the GBoH rules than the other games. There are no specific turns, and play simply passes back and forth between the two sides, possibly interrupted by the abilities of the opposing commanders. The game includes three different scenarios.

Categories

Publishers

  • GMT Games

Questions and answers

The Siege of Alesia: Gaul, 52 B.C. supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.