
- BGG rank
- BGG #6,583
- BGG rating
- 7.4
Napoleon at Leipzig
- 2–3 players
- 60–300 min
- Complexity 2.9/5
- 1979

1982
Rules assistance for The Struggle of Nations
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Struggle of Nations is a board game released in 1982 for 2 players, 360 minutes per game, and ages 14 and up. It was designed by Kevin Zucker and its main mechanics are Hexagon Grid.
The Struggle of Nations is an historical simulation of The War of German Liberation--Napoleon's Spring and Autumn campaigns in Saxony--1813. Contents: Two counters sheets in four colors Multi-color map in three 22" wide sections (comprised of 2 separate game boards) Two Organization Displays 17" x 24" and 19" x 28" Rules folder Scenario folder Turn Record/Reinforcement Track and separate chart folders Complexity Rating (on a scale of 1[easy]to 10 [hard]): 7 GAME SYSTEM: CAMPAIGNS System - Series 1X = 3,200m/hex, 1,000 men/SP, 2 days/turn.
The Struggle of Nations supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Struggle of Nations is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Struggle of Nations for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Struggle of Nations has a complexity rating of 4.3 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Struggle of Nations belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Struggle of Nations are: Kevin Zucker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Struggle of Nations as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.