
- BGG rank
- BGG #16,144
- BGG rating
- 6.5
The Tigers Are Burning
1988
Rules assistance for The Tigers Are Burning
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 240 min
- 12+
- Complexity 2.4/5
For 2 players

Rules assistant for The Tigers Are Burning
What would you like to know?
Answers come from the official rulebook, with the page to check.
The Tigers Are Burning is a board game released in 1988 for 2 players, 240 minutes per game, and ages 12 and up. It was designed by Ty Bomba and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
About the game
The Tigers are Burning: Campaigns for the Ukraine, 1943-44 is a strategic level simulation of the Soviet reconquest of that vital area.. The onus is on the German player to be very aggressive in this game as only the Soviet Player may gain victory points. At the end of every game turn, starting with turn 2, the Soviet player checks to see if his victory point count matches what is required to win (e.g.- 15 points on Turn 2, 25 points on Turn 5)... if it does, the German player loses. Game Scale: Turn: 1 month Map: 40 miles / 65 km per hex Unit: Division to Army Game Contents: One 18 x 24" map One countersheet (100 1/2" dual-side printed counters, 1 is a blank) One 14 page rulebook Complexity: low to intermediate Playing Time: 3 hours
Categories
Designers
Publishers
- Kokusai-Tsushin Co., Ltd. (国際通信社)
- 3W (World Wide Wargames)
Questions and answers
The Tigers Are Burning supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Tigers Are Burning is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Tigers Are Burning for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Tigers Are Burning has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Tigers Are Burning belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Tigers Are Burning are: Ty Bomba. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Tigers Are Burning as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.