The Twelve Doctors: The Key to Time
BGG rating
7.6

Expansion for The Twelve Doctors: Doctor Who Card Game

The Twelve Doctors: The Key to Time

2011

Rules assistance for The Twelve Doctors: The Key to Time

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 9+
  • Complexity 2.5/5

Rules assistant for The Twelve Doctors: The Key to Time

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Twelve Doctors: The Key to Time is an expansion for The Twelve Doctors: Doctor Who Card Game released in 2011 for 2 players, 30 minutes per game, and ages 9 and up. It was designed by Mark Chaplin and Joe Walerko and its main mechanics are Hand Management.

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About the game

The Key to Time is an unauthorised, non-profit, and non-collectable mini-expansion for The Twelve Doctors: Doctor Who Card Game. The expansion consists of the following cards: The Key to Time play-area card (shared victory condition) Ribos play-area card (new planet) Black Scrolls of Rassilon play-area card (new gadget for the Master) The Doctor's Recorder play-area card (new gadget for the Doctor) Master's Deck: Ogri - Stones of Blood Swampies Black Guardian The Captain (of Zanak, the Pirate Planet) Meglos Android of Tara Rassilon's Gauntlet Sontaran Robot Warriors of the Deep Myrka Doctor's Deck: White Guardian Mentalis - War Computer Mentiads Drax - Renegade Timelord Idris - The Doctor's Wife Astra - Princess of Atrios Lady Christina de Souza Bessie The actual Key to Time provides a new shared victory condition: if either player manages to get five 'Key' cards into play and keep them there, then they will immediately win the game. However, even if they do not manage to assemble the fabled key, cards such as the two Guardians of Time are scarily powerful even in their own right.

Questions and answers

The Twelve Doctors: The Key to Time supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.