
- BGG rank
- BGG #910
- BGG rating
- 7.1
Dragon Castle
- 1–4 players
- 30–45 min
- Complexity 2.0/5
- 2017

Expansion for The Vampire, the Elf & the Cthulhu
2016
Rules assistance for The Vampire, the Elf & the Cthulhu: Edgar Allan Poe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Vampire, the Elf & the Cthulhu: Edgar Allan Poe is an expansion for The Vampire, the Elf & the Cthulhu released in 2016 for 2–5 players, 30–60 minutes per game, and ages 10 and up. It was designed by Luca Ricci and its main mechanics are Auction / Bidding, Open Drafting, and Deck, Bag, and Pool Building.
B. - The novel is almost ready, missing only the finale. J. - Right, it could take place in front of the gates of the Black Land. H. - Black Land, John? We are in New England! J. - You are killing the epic poetry Howard, Black Land and a horde of orcs. B. - I got it! We can set the Novel in Transylvania, it’s a classic! And a lot of garlic, everywhere. H. - We already chose the United States. B. - Romania or nothing! J. - Middl ... DLIN DLON!! E. - I’m Poe, I solve problems! This card is kept on the Idea Area and is available to players like other cards, but it can only be activated, not gathered. When a player activates the card, Discussion action starts: the player must propose a new card to substitute a Novel card. All players can join the vote assigning their strength to change it or not. Any coloured ink tokens on the targeted card count as votes against.
The Vampire, the Elf & the Cthulhu: Edgar Allan Poe supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Vampire, the Elf & the Cthulhu: Edgar Allan Poe is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Vampire, the Elf & the Cthulhu: Edgar Allan Poe for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Vampire, the Elf & the Cthulhu: Edgar Allan Poe belongs to these categories: Fantasy, Horror, and Expansion for Base-game. Its main mechanics are Auction / Bidding, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Vampire, the Elf & the Cthulhu: Edgar Allan Poe are: Luca Ricci. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Vampire, the Elf & the Cthulhu: Edgar Allan Poe as an expansion for The Vampire, the Elf & the Cthulhu. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Vampire, the Elf & the Cthulhu to use it. Check that your edition of The Vampire, the Elf & the Cthulhu is compatible, as some expansions were revised between editions.