
- BGG rank
- BGG #15,275
- BGG rating
- 7.3
Sealion: The Proposed German Invasion of England
- 2–6 players
- 180–240 min
- Complexity 3.0/5
- 2017

2017
Rules assistance for The War of Jenkins' Ear
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The War of Jenkins' Ear is a board game released in 2017 for 1–2 players. It was designed by Eric R. Harvey and its main mechanics are Hexagon Grid.
The War of Jenkins’ Ear simulates the last major conflict in the Caribbean between England and Spain from about 1739 to 1748 (though it was largely eclipsed in Europe by the War of Austrian Succession at the time.) The actual underlying cause of the war was trading rights in the lucrative West Indies. After centuries of intermittent and reoccurring war between the English and Spanish, these two maritime powers had managed to work out a trade agreement that ended their conflicts but not their longstanding enmity. In April 1731, the captain of the Spanish caravel La Isabela intercepted and boarded an English brigantine (the Rebecca) near Jamaica that he suspected of being a smuggler. The brig’s goods were looted and the English captain (Robert Jenkins) was consequently tortured throughout that day. When the Spanish captain (Juan Leòn Fandiño) hacked off Jenkins’ ear with a cutlass, he bridled, “Go tell your king that the same will happen to him if he is caught doing the same.” Beyond the bravado or even hubris that convoked such an utterance from el capitán, it would reaffirm the old proverb, “Death and life are in the power of the tongue” because this flippant threat would indeed eventually reach the truculent King George II. Components: One 22" x 34" map & 228 counters S&T #308, Nov-Dec 2017
The War of Jenkins' Ear supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The War of Jenkins' Ear has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The War of Jenkins' Ear belongs to these categories: Wargame, Nautical, and Age of Reason. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The War of Jenkins' Ear are: Eric R. Harvey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The War of Jenkins' Ear as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.