The White Flame
BGG rating
7.1

Expansion for Star Trek: Starship Tactical Combat Simulator

The White Flame

1988

Rules assistance for The White Flame

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 10+
  • Complexity 2.3/5

Rules assistant for The White Flame

What would you like to know?

Answers come from the official rulebook, with the page to check.

The White Flame is an expansion for Star Trek: Starship Tactical Combat Simulator released in 1988 for 2 players, 120 minutes per game, and ages 10 and up. It was designed by Karl Hiesterman and its main mechanics are Simultaneous Action Selection and Hexagon Grid.

Similar games

About the game

The White Flame is a scenario pack for the Star Trek Starship Combat Game which details the exploits of the Emperor's own 123rd Assault Flotilla. This Klingon Battle Group patrols the uneasy border of Klingon, Federation, and Romulan space. Included are unit history, organization, personalities, and combat readiness, as well as fifteen scenarios, pitting the White Flame against Orion, Romulan, and Federation opponents in a series of deadly encounters.

Questions and answers

The White Flame supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.