Theseus: The Dark Orbit – Hunters
BGG rating
7.4

Expansion for Theseus: The Dark Orbit

Theseus: The Dark Orbit – Hunters

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Rules assistance for Theseus: The Dark Orbit – Hunters

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45–90 min
  • 8+
  • Complexity 2.7/5

Rules assistant for Theseus: The Dark Orbit – Hunters

What would you like to know?

Answers come from the official rulebook, with the page to check.

Theseus: The Dark Orbit – Hunters is an expansion for Theseus: The Dark Orbit released in 2015 for 2–4 players, 45–90 minutes per game, and ages 8 and up. It was designed by Michał Oracz and Andrzej Sosnowski and its main mechanics are Variable Player Powers, Point to Point Movement, and Team-Based Game.

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About the game

Description from the publisher: Theseus: The Dark Orbit – Hunters, the second faction expansion for Theseus, contains a faction that employs trickery and subterfuge to their advantage. Hiding in the shadows, the Hunters can steal bonus cards and upgrade tokens, use enemy cards through hacking, and remotely trigger their own action cards. The Hunters also have the unique ability of leaving Theseus by hiding in their capsule just outside the space station.

Editions

  • Theseus: The Dark Orbit – HuntersenPortal Games2015
  • Tezeusz: Mroczna Orbita – ŁowcyplPortal Games2015

Questions and answers

Theseus: The Dark Orbit – Hunters supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.