
- BGG rank
- BGG #4,582
- BGG rating
- 8.8
Roads to Gettysburg II: Lee Strikes North
- 2 players
- 60–1200 min
- Complexity 3.6/5
- 2018

2024
Rules assistance for Thunder on the Mississippi: Grant's Vicksburg Campaign
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Thunder on the Mississippi: Grant's Vicksburg Campaign is a board game released in 2024 for 2–4 players and 60–600 minutes per game. It was designed by Joseph M. Balkoski and Chris Withers and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Thunder On the Mississippi depicts Maj. Gen. Ulysses S. Grant’s 1863 campaign to capture Vicksburg. The game is designed by Joe Balkoski (the original GCACW series creator) and Chris Withers. The game map will adhere to the accuracy and high graphic standards of its predecessors, with map design executed by artist Charlie Kibler—whose work on the series dates to its creation in 1992. Two new terrain features unique to the Vicksburg region are also introduced: loess hills and coastal bluffs. The Advanced Game rules cover situations specifically applicable to this unique campaign starting with an amphibious invasion, followed by sweeping cross-country movement ending in siege warfare. Thunder On the Mississippi provides excellent gaming value, with 11 Basic Game scenarios and one Advanced Game campaign, ranging from 1-turn learning scenarios to the full 70-turn campaign game. It contains: GCACW Series Rules Booklet (24 pages, including illustrations, play examples, charts) Thunder On the Mississippi Rules Booklet (about 56 pages, including scenarios, the Game as History, Gazetteer, etc.) Two 22"x 32" full-color map sheets Two 280-piece counter sheets and one 140-piece half counter sheet One Terrain Effects Chart Two full-color Force Displays Two 4-page full-color Charts and Tables Two 6-sided Dice —description from the publisher, adapted
Thunder on the Mississippi: Grant's Vicksburg Campaign supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Thunder on the Mississippi: Grant's Vicksburg Campaign is 60–600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Thunder on the Mississippi: Grant's Vicksburg Campaign has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Thunder on the Mississippi: Grant's Vicksburg Campaign belongs to these categories: Wargame, Civil War, and American Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Thunder on the Mississippi: Grant's Vicksburg Campaign are: Joseph M. Balkoski and Chris Withers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Thunder on the Mississippi: Grant's Vicksburg Campaign as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.