
- BGG rank
- BGG #850
- BGG rating
- 7.4
Tiny Epic Dungeons
- 1–4 players
- 30–60 min
- Complexity 3.1/5
- 2021

Rules assistance for Tiny Epic Dungeons Adventures: The Phantom Voyage
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tiny Epic Dungeons Adventures: The Phantom Voyage is an expansion for Tiny Epic Dungeons Adventures released in 2026 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Scott Almes and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.
Tiny Epic Dungeons Adventures: The Phantom Voyage continues the epic journey across the World of Aughmoore, picking up where the core game left off. This expansion adds three new chapters, serving as a narrative bridge (Adventure #1.5) between the first (Adventure #1.0) and the next thrilling installment (Adventure #2.0). Beyond the story, The Phantom Voyage introduces innovative new Heroes, valuable Loot, powerful Spells, and formidable Minions and Mobs, adding fresh challenges and excitement to your adventure and to the Tiny Epic Dungeons System. —description from the publisher
Tiny Epic Dungeons Adventures: The Phantom Voyage supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tiny Epic Dungeons Adventures: The Phantom Voyage is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tiny Epic Dungeons Adventures: The Phantom Voyage for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tiny Epic Dungeons Adventures: The Phantom Voyage belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tiny Epic Dungeons Adventures: The Phantom Voyage are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tiny Epic Dungeons Adventures: The Phantom Voyage as an expansion for Tiny Epic Dungeons Adventures. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tiny Epic Dungeons Adventures to use it. Check that your edition of Tiny Epic Dungeons Adventures is compatible, as some expansions were revised between editions.