Tiny Epic Dungeons Adventures: The Phantom Voyage
BGG rating
7.3

Expansion for Tiny Epic Dungeons Adventures

Tiny Epic Dungeons Adventures: The Phantom Voyage

2026

Rules assistance for Tiny Epic Dungeons Adventures: The Phantom Voyage

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–90 min
  • 14+

Rules assistant for Tiny Epic Dungeons Adventures: The Phantom Voyage

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tiny Epic Dungeons Adventures: The Phantom Voyage is an expansion for Tiny Epic Dungeons Adventures released in 2026 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Scott Almes and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.

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About the game

Tiny Epic Dungeons Adventures: The Phantom Voyage continues the epic journey across the World of Aughmoore, picking up where the core game left off. This expansion adds three new chapters, serving as a narrative bridge (Adventure #1.5) between the first (Adventure #1.0) and the next thrilling installment (Adventure #2.0). Beyond the story, The Phantom Voyage introduces innovative new Heroes, valuable Loot, powerful Spells, and formidable Minions and Mobs, adding fresh challenges and excitement to your adventure and to the Tiny Epic Dungeons System. —description from the publisher

Questions and answers

Tiny Epic Dungeons Adventures: The Phantom Voyage supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.