Triumph of Chaos: The Russian Civil War 1918-1921
BGG rank
BGG #5,506
BGG rating
7.6

Triumph of Chaos: The Russian Civil War 1918-1921

2005

Rules assistance for Triumph of Chaos: The Russian Civil War 1918-1921

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–480 min
  • 12+
  • Complexity 4.4/5

For 2 players

Rules assistant for Triumph of Chaos: The Russian Civil War 1918-1921

What would you like to know?

Answers come from the official rulebook, with the page to check.

Triumph of Chaos: The Russian Civil War 1918-1921 is a board game released in 2005 for 2 players, 120–480 minutes per game, and ages 12 and up. It was designed by David Dockter and its main mechanics are Hand Management, Dice Rolling, and Point to Point Movement.

Expansions

Similar games

About the game

Similar to other card driven strategic games, players assume role of political and military commander of their respective (RED and WHITE) forces in this epic struggle of the Russian Civil War. Three phases in a turn: Political, Action and Logistics. During the Political Phase, players try to gain control of the 18 factions (Finland, Estonia, Latvia, Lithuania, Poland, Belarus, West Ukraine, Ukraine, Makhno, Transcaucasia, Asktrakhan, Khiva, Turkistan, Central Powers, Czech Legion, Britain, France, USA) using Political Cards. Players are forced to make difficult trade-offs between expending resources in the Political Phase vs the Action Phase and attempting to influence one faction at the expense of others. Players utilize a shared deck of 66 Political Cards. During the Action Phase, players use Action Cards to conduct operations (activating a space for combat or movement), take replacements, place reinforcements, make strategic moves, seize initiative in combat, gain diplomatic traction with the factions or implement special operations. Leaders have these capabilities including exploitation, reinforcing battles, withdrawing, counter-attacking and conducting multi-space attacks. Players are forced to make difficult decisions thwarting threats and capitalizing on opportunities. Each player has their own deck of 55 Action Cards. Additionally, a deck of 44 Leader Cards (for a combined total of 220 ToC Cards) provide historical details regarding the various personalities in the game. During the Logistics Phase, players rebuild/repair units, determine if various factions withdraw from the combat, check for the effect of In-Fighting within the RED and WHITE camps, check for attrition, purchase political influence, buy leaders and check for victory.

Questions and answers

Triumph of Chaos: The Russian Civil War 1918-1921 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.