
- BGG rank
- BGG #15,650
- BGG rating
- 7.3
Tsukiji Market
2025
Rules assistance for Tsukiji Market
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 10–20 min
- 10+
- Complexity 1.7/5
For 2 players

Rules assistant for Tsukiji Market
What would you like to know?
Answers come from the official rulebook, with the page to check.
Tsukiji Market is a board game released in 2025 for 2 players, 10–20 minutes per game, and ages 10 and up. It was designed by Emanuele Briano and its main mechanics are Set Collection, Auction / Bidding, and Multi-Use Cards.
About the game
Early morning at the Tsukiji market. The two best cooks of Tokyo are contesting the freshest fish. As new fish are unloaded from ships, each of them wants to have the first pick ... with the minimum offer. Immerse yourself in the hustle and bustle of Tokyo's fish market with Tsukiji Market, a strategic duel in which two chefs compete for the freshest ingredients. This game combines bluff, speed and anticipation, inspired by the frenetic atmosphere of Tsukiji. You'll need to constantly evaluate your bets, as wagering significantly more than your opponent will dramatically increase your opponent's chances of stealing a fish: The "price" for a card is determined by the weight on a scale, which shifts towards the player who lost the bet. If the weight reaches the end of the scale, the player on that side can steal a card from their opponent! You'll also be able to use the special effects of various fish cards to turn the tide of the game! At the end of the game, you'll score points based on each of your different color piles of fish cards, the wasabi symbols on your cards, and the position of the weight in your direction. Designed by Emanuele Briano, Tsukiji Market features stunning illustrations by Samuel Bouvant. The game is part of Matagot's microgames line (wallet-sized games), which includes 6 Suspects, Le Roy des Ribauds, Coucou la Girafe, and Room 25: Double Rush, among other titles —description from the publisher
Designers
Publishers
- Matagot
- TLAMA games
Questions and answers
Tsukiji Market supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Tsukiji Market is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tsukiji Market for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tsukiji Market has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tsukiji Market belongs to these categories: Card Game and Bluffing. Its main mechanics are Set Collection, Auction / Bidding, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tsukiji Market are: Emanuele Briano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tsukiji Market as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.