Tyrannosaurus Rex
BGG rank
BGG #30,756
BGG rating
4.3

Tyrannosaurus Rex

1988

Rules assistance for Tyrannosaurus Rex

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 6+
  • Complexity 1.0/5

Rules assistant for Tyrannosaurus Rex

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tyrannosaurus Rex is a board game released in 1988 for 2–4 players, 20 minutes per game, and ages 6 and up. It was designed by B. S. Randle and its main mechanics are Roll / Spin and Move.

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About the game

This is a Ludo-type game for 2-4 players. Each player has 4 dinosaurs and has to get them around the board to the home whilst avoiding a rampaging Tyrannosaurus rex. The winner is the first to get all 4 of their dinosaurs home. On each turn, a player rolls 3 dice—two white and one black. They first move the Tyrannosaurus forwards or backward in an attempt to catch other players' dinosaurs. If they are caught, they have to go to the "T-Rex Den". Once there, only a 6 can free them. The white dice can be added and one dinosaur moved, or can be used separately to move 2 dinosaurs. There are shorter and longer stretches of track, and a safe route through the riverbed which the T. rex may not enter.

Designers

Publishers

  • N.W. Damm & Søn (Damm)
  • Jumbo
  • Paul Lamond Games Ltd
  • Cadaco
  • Mega Bleu

Questions and answers

Tyrannosaurus Rex supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.