
- BGG rank
- BGG #29,345
- BGG rating
- 5.3
Charades for Kids
- 3–6 players
- 30 min
- Complexity 1.1/5
- 1999

1988
Rules assistance for Tyrannosaurus Rex
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Tyrannosaurus Rex is a board game released in 1988 for 2–4 players, 20 minutes per game, and ages 6 and up. It was designed by B. S. Randle and its main mechanics are Roll / Spin and Move.
This is a Ludo-type game for 2-4 players. Each player has 4 dinosaurs and has to get them around the board to the home whilst avoiding a rampaging Tyrannosaurus rex. The winner is the first to get all 4 of their dinosaurs home. On each turn, a player rolls 3 dice—two white and one black. They first move the Tyrannosaurus forwards or backward in an attempt to catch other players' dinosaurs. If they are caught, they have to go to the "T-Rex Den". Once there, only a 6 can free them. The white dice can be added and one dinosaur moved, or can be used separately to move 2 dinosaurs. There are shorter and longer stretches of track, and a safe route through the riverbed which the T. rex may not enter.
Tyrannosaurus Rex supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tyrannosaurus Rex is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tyrannosaurus Rex for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tyrannosaurus Rex has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tyrannosaurus Rex belongs to these categories: Animals, Children's Game, and Dice. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tyrannosaurus Rex are: B. S. Randle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tyrannosaurus Rex as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.