
- BGG rank
- BGG #11,556
- BGG rating
- 6.3
Imperialism: Road to Domination
- 2–4 players
- 90 min
- Complexity 3.1/5
- 2014

2014
Rules assistance for Ucho Króla
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ucho Króla is a board game released in 2014 for 2–6 players, 30–45 minutes per game, and ages 10 and up. It was designed by Konrad Perzyna and its main mechanics are Variable Player Powers, Hand Management, and Take That.
Rumors say that the superintendent of finances on the king's court is in poor health and will soon pass away. The new vacancy could be really appealing, but only one person will be needed to fill the position of the deceased superintendent. It is the best time for a secret confrontation to begin. In Ucho Króla (a.k.a. King's Ear), the deceitful courtiers will do everything they can to pin back their competitor's ears and improve their position in the eyes of the King. No holds barred! Each struck at opponent's delicate place, every plot and prompt to the right ears will bring you closer to the coveted goal. Every sarcasm, irony or cutting retort to someone's machinations should cut like a rapier to pave the way to even bigger riches. The title of superintendent will provide unlimited access to the King's treasury from which something may disappear...not only for satisfying the King's needs. The aim of the game is to get most prestige points by weaving intrigues, ruining the authorities of other players and demonstrating tact and good manners.
Ucho Króla supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ucho Króla is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ucho Króla for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ucho Króla has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ucho Króla belongs to these categories: Card Game, Age of Reason, and Pike and Shot. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ucho Króla are: Konrad Perzyna. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ucho Króla as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.