
- BGG rank
- BGG #8,034
- BGG rating
- 6.7
MBT
- 2–6 players
- 60–240 min
- Complexity 3.8/5
- 1989

Rules assistance for Urban Op: Afghanistan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Urban Op: Afghanistan is an expansion for Urban Operations released in 2020 for 2–6 players, 90–300 minutes per game, and ages 14 and up. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
URBAN OP : AFGHANISTAN Test Scenarios and Maps These Maps with hexagonal grid are a prototype version for a module on fighting in the "green zones" in Afghanistan from 1979 to today from Urban Operations of Nuts Publishing. The maps with white edges (to be cut) are 90cm x 70cm and geomorphic as well as the 4 side maps. ( pdf format to print with a professional for low price ) - A hexagon is 21 mm from edge to edge - a hexagon - 7 meters - You will need the basic game Urban Operations to be able to play and perform the tests - The Afghan Specific Rules and Lands, Scenarios test ( 6 ) Playing Cards, Markers and Unit Stickers (France and Afghanistan) are available free of charge, following the procedure described in the .pdf file (Ref download UOA). —description from the publisher
Urban Op: Afghanistan supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Urban Op: Afghanistan is 90–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Urban Op: Afghanistan for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Urban Op: Afghanistan has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Urban Op: Afghanistan belongs to these categories: Wargame and Modern Warfare. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Urban Op: Afghanistan as an expansion for Urban Operations. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Urban Operations to use it. Check that your edition of Urban Operations is compatible, as some expansions were revised between editions.