
- BGG rank
- BGG #1,339
- BGG rating
- 6.7
Smash Up
- 2–4 players
- 45 min
- Complexity 2.1/5
- 2012

Rules assistance for Vampire: The Eternal Struggle – Ancient Hearts
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Vampire: The Eternal Struggle – Ancient Hearts is an expansion for Vampire: The Eternal Struggle released in 1996 for 2–5 players and 30–120 minutes per game. It was designed by Paul Peterson, Shawn F. Carnes, and Matt Burke and its main mechanics are Hand Management, Voting, and Open Drafting.
Ancient Hearts, the second expansion for Vampire: The Eternal Struggle, reveals the tragic legacies of the Mediterranean Kindred. In forboding cities and mysterious tombs, the Kindred risk corruption and seek redemption. The vampires of the Camarilla pursue lost humanitas, but many of their enemies follow different paths. The assassins of Clan Assamite and the Followers of Set work to fulfill their own dreadful prophecies - one clan seeks to enslave the Camarilla; the other, to eradicate it. This second expansion features 179 new cards. No new rules are introduced.
Vampire: The Eternal Struggle – Ancient Hearts supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vampire: The Eternal Struggle – Ancient Hearts is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Vampire: The Eternal Struggle – Ancient Hearts belongs to these categories: Card Game, Horror, and Negotiation. Its main mechanics are Hand Management, Voting, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vampire: The Eternal Struggle – Ancient Hearts are: Paul Peterson, Shawn F. Carnes, and Matt Burke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vampire: The Eternal Struggle – Ancient Hearts as an expansion for Vampire: The Eternal Struggle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vampire: The Eternal Struggle to use it. Check that your edition of Vampire: The Eternal Struggle is compatible, as some expansions were revised between editions.