Vampire: The Eternal Struggle – Final Nights
BGG rating
8.4

Expansion for Vampire: The Eternal Struggle

Vampire: The Eternal Struggle – Final Nights

2001

Rules assistance for Vampire: The Eternal Struggle – Final Nights

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30–120 min

Rules assistant for Vampire: The Eternal Struggle – Final Nights

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vampire: The Eternal Struggle – Final Nights is an expansion for Vampire: The Eternal Struggle released in 2001 for 2–5 players and 30–120 minutes per game. It was designed by L. Scott Johnson.

Similar games

About the game

Final Nights is the second expansion set for Vampire: The Eternal Struggle to be published by White Wolf. This expansion set focuses on the independent clans, although some new material is also featured for the clans of the Camarilla. Like the preceding set, Sabbat War, this expansion set covers some territory previously covered by Wizards of the Coast's expansion sets, in this case Dark Sovereigns and Ancient Hearts. As fits the set's theme, the four preconstructed starter decks for Final Nights each focus on one of the four independent clans: Assamites, Followers of Set, Giovanni, and Ravnos. Many cards from the earlier Wizards of the Coast-produced V:TES sets are reprinted in these preconstructed decks.

Publishers

  • White Wolf Publishing, Inc.

Questions and answers

Vampire: The Eternal Struggle – Final Nights supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.