
- BGG rank
- BGG #170
- BGG rating
- 7.6
Magic: The Gathering
- 2–6 players
- 20 min
- Complexity 3.3/5
- 1993

Expansion for Vampire: The Eternal Struggle
2018
Rules assistance for Vampire: The Eternal Struggle – Keepers of Tradition 2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Vampire: The Eternal Struggle – Keepers of Tradition 2 is an expansion for Vampire: The Eternal Struggle released in 2018 for 2–5 players, 120 minutes per game, and ages 13 and up. It was designed by Richard Garfield, L. Scott Johnson, and Robert Goudie and its main mechanics are Hand Management and Voting.
The firm hand rules all The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to hide to existence of all vampire activity from mortal eyes. This deception, called the Masquerade, is at the core of the Camarilla’s existence; the struggle to universally uphold the Masquerade is what drives much of the sect’s policy and direction. This set is a fixed assortment of 120 cards for Vampire: The Eternal Struggle – 35 library cards and 85 crypt cards of clans Toreador, Tremere, Ventrue and the outcast Caitiff. All were first created for the original Keepers of Tradition expansion 2008, since long out of print and in great demand among players. —description from the publisher
Vampire: The Eternal Struggle – Keepers of Tradition 2 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vampire: The Eternal Struggle – Keepers of Tradition 2 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vampire: The Eternal Struggle – Keepers of Tradition 2 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vampire: The Eternal Struggle – Keepers of Tradition 2 belongs to these categories: Card Game, Fighting, and Horror. Its main mechanics are Hand Management and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vampire: The Eternal Struggle – Keepers of Tradition 2 are: Richard Garfield, L. Scott Johnson, and Robert Goudie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vampire: The Eternal Struggle – Keepers of Tradition 2 as an expansion for Vampire: The Eternal Struggle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vampire: The Eternal Struggle to use it. Check that your edition of Vampire: The Eternal Struggle is compatible, as some expansions were revised between editions.