
- BGG rank
- BGG #2,006
- BGG rating
- 7.4
Vast: The Mysterious Manor
- 1–5 players
- 60–120 min
- Complexity 3.8/5
- 2019

Rules assistance for Vast: The Fearsome Foes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Vast: The Fearsome Foes is an expansion for Vast: The Crystal Caverns released in 2018 for 1–7 players, 60–90 minutes per game, and ages 10 and up. It was designed by Patrick Leder and Kyle Woelfel and its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck.
Description from the publisher: Introducing The Fearsome Foes, an expansion pack for Vast: The Crystal Caverns. This pack provides three new, interesting roles for all play styles, whether you want to deepen your solo experience or expand your game to play with up to seven players! Three new roles: GHOST: Reclaim the remnants of your mortal life using your spectral powers, manipulating your opponents with telekinesis or possessing them to do your bidding. GHOUL: Stalk and terrorize your opponents, growing stronger with each battle. Corrupted and evil, you live only to hunt. UNICORN: Gallop on magic winds and use your fearsome horn to punish your opponents. Regain your former radiance and escape this dark place forever. Each role comes with its own rulebook, detailed miniature, wooden meeple, set of cards, and two player boards.
Vast: The Fearsome Foes supports 1–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Vast: The Fearsome Foes is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Vast: The Fearsome Foes for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Vast: The Fearsome Foes has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Vast: The Fearsome Foes belongs to these categories: Adventure and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Vast: The Fearsome Foes are: Patrick Leder and Kyle Woelfel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Vast: The Fearsome Foes as an expansion for Vast: The Crystal Caverns. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Vast: The Crystal Caverns to use it. Check that your edition of Vast: The Crystal Caverns is compatible, as some expansions were revised between editions.