
- BGG rank
- BGG #2,608
- BGG rating
- 7.4
Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2015

Rules assistance for VENOM Assault: Walker
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
VENOM Assault: Walker is an expansion for VENOM Assault released in 2017 for 1–5 players, 30–60 minutes per game, and ages 14 and up. It was designed by Michael Knight and Jeff Arbough and its main mechanics are Hand Management, Dice Rolling, and Cooperative Game.
This the limited promo card from the Freedom Squadron RPG. During the Tactical Phase: Discard one VENOM Support Solider and lower the VENOM Leaders health by 1 Combat Phase: add +1 to the rolled value of all combat dice with a value of 1 or 2. When combating Hex or Shadow Staff, instead count these five as automatic Successes. —description from the publisher
VENOM Assault: Walker supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for VENOM Assault: Walker is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists VENOM Assault: Walker for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
VENOM Assault: Walker belongs to these categories: Card Game, Modern Warfare, and Expansion for Base-game. Its main mechanics are Hand Management, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of VENOM Assault: Walker are: Michael Knight and Jeff Arbough. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists VENOM Assault: Walker as an expansion for VENOM Assault. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need VENOM Assault to use it. Check that your edition of VENOM Assault is compatible, as some expansions were revised between editions.