Verdun 1916
BGG rank
BGG #23,555
BGG rating
6.1

Verdun 1916

2002

Rules assistance for Verdun 1916

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.5/5

For 2 players

Rules assistant for Verdun 1916

What would you like to know?

Answers come from the official rulebook, with the page to check.

Verdun 1916 is a board game released in 2002 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Nicolas Stratigos and Théophile Monnier and its main mechanics are Hexagon Grid.

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About the game

Vae Victis issue 46. This game covers the battle of Verdun at the scale of one day per turn, 850 m per hex, and counters of regiments and battallions of infantry (plus counters representing command units, aircraft squadrons, and artillery groups). The game uses a slightly modified and updated version of the system used in Vae Victis issue 24, "Le Matz." It is a relatively simple game, with just over four pages of rules. This issue also includes corrected counters for the game in issue 45. As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.

Mechanics

Publishers

  • Vae Victis

Questions and answers

Verdun 1916 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.