
- BGG rating
- 6.5
Verdun: Mud and Blood Mini-Expansion
- 2–4 players
- 30 min
- 2025

2025
Rules assistance for Verdun
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Verdun is a board game released in 2025 for 2–4 players, 30 minutes per game, and ages 9 and up. It was designed by Ren Multamäki and its main mechanics are Modular Board, Team-Based Game, and Card Play Conflict Resolution.
Verdun is a 1v1 and 2v2 partnership card game revisiting the German and French armies fighting in the World War I battlefields of Verdun. As their hands dwindle, players will also have to play cards that help the other side, timing it strategically to minimize their own casualties. The teams alternate being the Attacker, mirroring the back-and-forth nature of the Verdun battles, bringing costly decision-making to the table. Every card played has consequences, and every round is a tension-filled challenge. A game of Verdun consists of 1 to 3 Rounds. Before the first Round, each team secretly organizes one of their Assets behind each or their five Fortifications. Then each player receives a hand of 12 cards, which they then play in a series of 12 tricks. In each trick, each team tries to minimize Casualties on their side while protecting their Assets and Fortifications. A team scores points for Overrunning the opponent’s fortifications and capturing their Assets and for protecting their own Fortifications and Assets. And each team loses points for their Casualties. After three Rounds, the team with the most points (or whose score is the least negative) wins.
Verdun supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Verdun is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Verdun for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Verdun has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Verdun belongs to these categories: Card Game, Wargame, and World War I. Its main mechanics are Modular Board, Team-Based Game, and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Verdun are: Ren Multamäki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Verdun as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.