
- BGG rank
- BGG #1,379
- BGG rating
- 7.1
Merchant of Venus (Second Edition)
- 1–4 players
- 120–240 min
- Complexity 3.0/5
- 2012

Rules assistance for Victory at Sea
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Victory at Sea is an expansion for Victory in the Pacific released in 1977 for 2–5 players and 120 minutes per game. It was designed by Richard Hamblen and its main mechanics are Area Movement and Dice Rolling.
Victory at Sea is a simulation of World War II at sea. It combines War at Sea and Victory in the Pacific, although it is advisable to use War at Sea 2 since Victory at Sea uses several maps included with this game.
Victory at Sea supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Victory at Sea is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Victory at Sea has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Victory at Sea belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Victory at Sea are: Richard Hamblen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Victory at Sea as an expansion for Victory in the Pacific. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Victory in the Pacific to use it. Check that your edition of Victory in the Pacific is compatible, as some expansions were revised between editions.