
- BGG rank
- BGG #4,928
- BGG rating
- 6.6
The Faceless
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2018

2026
Rules assistance for Viking Route
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Viking Route is a board game released in 2026 for 1–4 players, 60–120 minutes per game, and ages 13 and up. It was designed by Martino Chiacchiera, Guido Albini, and Luca Maragno and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
In the co-operative game Viking Route, your heroes sail a magical Drakkar to the World's Edge and beyond. Influenced by magical ravens sent by Odin to steer your course, and by the winds of Fate, you will face powerful and monstrous creatures out of the Norse mythos to fulfill your quests and prepare you for the final challenge to defeat the greatest enemy of the Gods and prevent Ragnarok! Viking Route uses a compass-and-magnets movement mechanism first introduced the game The Faceless. The main game piece — the Drakkar — is represented by a compass, and multiple magnets (representing ravens and wind) are manipulated by players to steer the course of their ship. This mechanism is only one of the elements under control of the players, who also have to manage the resources of the Drakkar and their hand of cards to face opponents and achieve the goals of their quests. Multiple quests, using different board layouts, are included in the game; quests can be played either independently, or as a continuing campaign, ending in a final climactic confrontation to avoid Ragnarok. —description from publisher
Viking Route supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Viking Route is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Viking Route for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Viking Route has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Viking Route belongs to these categories: Adventure and Mythology. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Viking Route are: Martino Chiacchiera, Guido Albini, and Luca Maragno. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Viking Route as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.