Vinci
BGG rank
BGG #1,427
BGG rating
7.1

Vinci

1999

Rules assistance for Vinci

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 120 min
  • 14+
  • Complexity 2.8/5

For 3 players

Rules assistant for Vinci

What would you like to know?

Answers come from the official rulebook, with the page to check.

Vinci is a board game released in 1999 for 3–6 players, 120 minutes per game, and ages 14 and up. It was designed by Philippe Keyaerts and its main mechanics are Variable Player Powers, Take That, and Race.

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About the game

Along the lines of History of the World by The Avalon Hill Game Co, players cycle through a series of European civilizations as they attempt to score the most points using the civilization's special powers. The game is set in Europe. Each player is provided with a pool of wooden tokens to represent their civilizations. Each player selects a combination of civilization tiles, which give his civilization special abilities or characteristics. Players enlarge their empires through territorial expansion, often at the expense of other players. The key to the game lies in choosing when to allow your active civilization to go into decline in order to select a new one that will generate more points. Play continues with the cycling of civilizations until a certain score is reached, whereupon final rounds are played and a victor is determined. Reimplemented by: Small World (released in March 2009)

Questions and answers

Vinci supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.