VOR: The Maelstrom – Shard
BGG rating
8.1

Expansion for VOR: The Maelstrom

VOR: The Maelstrom – Shard

2000

Rules assistance for VOR: The Maelstrom – Shard

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 90 min
  • 12+

Rules assistant for VOR: The Maelstrom – Shard

What would you like to know?

Answers come from the official rulebook, with the page to check.

VOR: The Maelstrom – Shard is an expansion for VOR: The Maelstrom released in 2000 for 2–10 players, 90 minutes per game, and ages 12 and up. It was designed by Mike Nielsen and its main mechanics are Variable Player Powers, Dice Rolling, and Secret Unit Deployment.

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About the game

All Carbons Must Die! Eternally vengeful, the Shard scour the Maelstrom with only one objective-the utter destruction of all carbon based life forms. Pure hatred fuels their relentless war and their jagged crystalline husks are the only weaponry they need to wreak their havoc. By channeling their cores of pure energy, the Shard unleash piercing lasers, disruptive force fields and epic blasts from the dreaded matrix cannon to lay waste to any and all who are unfortunate enough to be caught in their whirlwind of rage. The Shard Forcebook describes the hostile and hellbent forces of the Shard, providing background on the tragic history of this advanced race and how imprisonment within the Maelstrom has forced them to "devolve." The Shard forcelist offers new units such as concussors, ambients, primes, the god-like axions, and the devastating eradicator war machine. This book also contains a Shard Battle Terrain Table, new campaign rules, force traits and five new Shard personalities who are especially efficient at reducing carbons to dust.

Questions and answers

VOR: The Maelstrom – Shard supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.