Wackee SIX
BGG rank
BGG #17,570
BGG rating
6.2

Wackee SIX

2004

Rules assistance for Wackee SIX

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 30 min
  • 6+
  • Complexity 1.0/5

For 2 players

Rules assistant for Wackee SIX

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wackee SIX is a board game released in 2004 for 2–12 players, 30 minutes per game, and ages 6 and up. It was designed by Wally Robinson and Belva Robinson and its main mechanics are Pattern Building.

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About the game

From the publisher's site (www.Wackee.com): "OBJECT OF THE GAME To get the most points and to be the first player or partnership to 'Go Out' and call “Wackee SIX!” This is done by playing out all 12 of the main cards originally dealt to you. While that is being done, you want to turn your remaining deck as fast as you can, and play as many cards onto the crazy piles in the middle of the table as you can. This is where most of your points will come from. This game play gets really "Wackee", because no one takes "turns", everyone just plays at once. What is in the box? 6 decks of cards, each with 2 WILD cards and 52 cards numbered 1-13 in 4 different colored suits. There are 6 different colors on the back of the decks; one color for each player or team. An optional playing field mat is included in case you don’t have a table and to make it easier to learn."

Publishers

  • (Web published)
  • Wackee International
  • Newdale Development, Inc.

Questions and answers

Wackee SIX supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.