
- BGG rank
- BGG #2,150
- BGG rating
- 7.7
Warfighter: The Tactical Special Forces Card Game
- 1–6 players
- 30–180 min
- Complexity 2.7/5
- 2014

Expansion for Warfighter Shadow War: The Modern Night Combat Card Game
2019
Rules assistance for Warfighter Shadow War: Expansion #38 – Jungle Adversaries!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warfighter Shadow War: Expansion #38 – Jungle Adversaries! is an expansion for Warfighter Shadow War: The Modern Night Combat Card Game released in 2019 for 1–6 players, 30–90 minutes per game, and ages 14 and up. It was designed by Dan Verssen and its main mechanics are Hand Management, Dice Rolling, and Cooperative Game.
This expansion adds 56 cards for Warfighter: The Modern Night Combat Card Game – Shadow War. Includes Hostiles, Events, and mission cards to engage elite Adversaries. This expansion offers 56 cards including: 28 Hostiles 4 Night Events 5 Night Missions 5 Night Objectives 2 Objective Hostiles 12 Night Locations —description from the publisher
Warfighter Shadow War: Expansion #38 – Jungle Adversaries! supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warfighter Shadow War: Expansion #38 – Jungle Adversaries! is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warfighter Shadow War: Expansion #38 – Jungle Adversaries! for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warfighter Shadow War: Expansion #38 – Jungle Adversaries! has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warfighter Shadow War: Expansion #38 – Jungle Adversaries! belongs to these categories: Card Game, Modern Warfare, and Expansion for Base-game. Its main mechanics are Hand Management, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warfighter Shadow War: Expansion #38 – Jungle Adversaries! are: Dan Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warfighter Shadow War: Expansion #38 – Jungle Adversaries! as an expansion for Warfighter Shadow War: The Modern Night Combat Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warfighter Shadow War: The Modern Night Combat Card Game to use it. Check that your edition of Warfighter Shadow War: The Modern Night Combat Card Game is compatible, as some expansions were revised between editions.