Warhammer 40,000: Imperial Armour
BGG rating
7.4

Expansion for Warhammer 40,000 (Third Edition)

Warhammer 40,000: Imperial Armour

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Rules assistance for Warhammer 40,000: Imperial Armour

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • Complexity 2.5/5

Rules assistant for Warhammer 40,000: Imperial Armour

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer 40,000: Imperial Armour is an expansion for Warhammer 40,000 (Third Edition) released in 2000 for 2 players and 60 minutes per game. It was designed by Warwick Kinrade and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Imperial Armour - Imperial Vehicles for Warhammer 40.000 is a gaming supplement released by Forge World in 2000. The book has 80 pages and was first in the original soft cover Imperial Armour series until replaced by the larger, re-numbered hard covered editions. This volume focuses on the Imperial Guard tanks and heavy tanks.

Editions

  • Warhammer 40,000: Imperial ArmourenForge World, Games Workshop Ltd.2000

Questions and answers

Warhammer 40,000: Imperial Armour supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.