Warhammer 40,000 (Second Edition): Codex – Ultramarines
BGG rating
6.9

Expansion for Warhammer 40,000 (Second Edition)

Warhammer 40,000 (Second Edition): Codex – Ultramarines

1995

Rules assistance for Warhammer 40,000 (Second Edition): Codex – Ultramarines

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 10+

Rules assistant for Warhammer 40,000 (Second Edition): Codex – Ultramarines

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer 40,000 (Second Edition): Codex – Ultramarines is an expansion for Warhammer 40,000 (Second Edition) released in 1995 for 2 players, 120 minutes per game, and ages 10 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

The Warhammer 40,000 Codex books contain the complete rules for playing various armies in Warhammer 40,000. They also contain in-depth painting guides, army lists, and much more. Codex Ultramarines contains History of the Ultramarines Chapter in the Warhammer 40,000 Universe, the structure of the companies of the chapter, their special rules and army list. Also provides painting guides for models of the Ultramarines and many other generic Space Marine Chapters. This version was released at the time of the second edition of Warhammer 40,000. Contributor's Description.

Questions and answers

Warhammer 40,000 (Second Edition): Codex – Ultramarines supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.