
- BGG rank
- BGG #3,989
- BGG rating
- 7.5
Space Hulk (Second Edition)
- 2 players
- 90 min
- Complexity 2.7/5
- 1996

Expansion for Warhammer 40,000 (Seventh Edition)
2012
Rules assistance for Warhammer 40,000 (Seventh Edition): Pandorax Campaign
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer 40,000 (Seventh Edition): Pandorax Campaign is an expansion for Warhammer 40,000 (Seventh Edition) released in 2012 for 2 players, 120–240 minutes per game, and ages 10 and up. It was designed by Jervis Johnson and its main mechanics are Dice Rolling.
A planet in the grip of chaos! In 959 M41, Abaddon the Despoiler led a Chaos incursion fleet to invade the Imperial planet Pythos in the Pandorax star system. Within days the huge Chaos Space Marine army at his command had overrun the planet and opened a long forgotten Warp portal that unleashed a horde of Daemons upon the world. In the book you will find: The Pandorax Incursion which has a detailed history of the invasion A battle report fought on an Imperial spaceship A miniature showcase Rules of Engagement Datasheets
Warhammer 40,000 (Seventh Edition): Pandorax Campaign supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer 40,000 (Seventh Edition): Pandorax Campaign is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer 40,000 (Seventh Edition): Pandorax Campaign for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer 40,000 (Seventh Edition): Pandorax Campaign belongs to these categories: Dice, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer 40,000 (Seventh Edition): Pandorax Campaign are: Jervis Johnson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer 40,000 (Seventh Edition): Pandorax Campaign as an expansion for Warhammer 40,000 (Seventh Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000 (Seventh Edition) to use it. Check that your edition of Warhammer 40,000 (Seventh Edition) is compatible, as some expansions were revised between editions.