Warhammer 40,000 (Seventh Edition): Pandorax Campaign
BGG rating
7.3

Expansion for Warhammer 40,000 (Seventh Edition)

Warhammer 40,000 (Seventh Edition): Pandorax Campaign

2012

Rules assistance for Warhammer 40,000 (Seventh Edition): Pandorax Campaign

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–240 min
  • 10+

Rules assistant for Warhammer 40,000 (Seventh Edition): Pandorax Campaign

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer 40,000 (Seventh Edition): Pandorax Campaign is an expansion for Warhammer 40,000 (Seventh Edition) released in 2012 for 2 players, 120–240 minutes per game, and ages 10 and up. It was designed by Jervis Johnson and its main mechanics are Dice Rolling.

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About the game

A planet in the grip of chaos! In 959 M41, Abaddon the Despoiler led a Chaos incursion fleet to invade the Imperial planet Pythos in the Pandorax star system. Within days the huge Chaos Space Marine army at his command had overrun the planet and opened a long forgotten Warp portal that unleashed a horde of Daemons upon the world. In the book you will find: The Pandorax Incursion which has a detailed history of the invasion A battle report fought on an Imperial spaceship A miniature showcase Rules of Engagement Datasheets

Mechanics

Publishers

  • Games Workshop Ltd.

Questions and answers

Warhammer 40,000 (Seventh Edition): Pandorax Campaign supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.