Warhammer (Fifth Edition): Realm of Chaos
BGG rating
7.4

Expansion for Warhammer (Fifth Edition): Magic

Warhammer (Fifth Edition): Realm of Chaos

1997

Rules assistance for Warhammer (Fifth Edition): Realm of Chaos

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–360 min
  • 12+

Rules assistant for Warhammer (Fifth Edition): Realm of Chaos

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warhammer (Fifth Edition): Realm of Chaos is an expansion for Warhammer (Fifth Edition): Magic released in 1997 for 2 players, 180–360 minutes per game, and ages 12 and up. It was designed by Rick Priestley and Tuomas Pirinen and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Realm of Chaos is the definitive guide to Chaos armies in the Warhammer world. Inside you'll find rulesfor a whole host of Chaos creatures, from loathsome Minotaurs and Beastmen, to fierce barbarian Marauders. These rules also include mighty Chaos Warriors, Champions and Sorcerers plus the horrific Daemons of Chaos. Realm of Chaos contains not one, but three complete army lists that enable you to ravage the Warhammer World with brutal armies of Chaos Warriors, Warbands of mutated Beastmen or evil Daemonic hosts. —description from the back of the box

Questions and answers

Warhammer (Fifth Edition): Realm of Chaos supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.