
- BGG rank
- BGG #1,634
- BGG rating
- 6.8
A Game of Thrones: The Card Game
- 2–4 players
- 60–120 min
- Complexity 3.3/5
- 2008

Rules assistance for Warhammer: Invasion – The Twin Tailed Comet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer: Invasion – The Twin Tailed Comet is an expansion for Warhammer: Invasion released in 2011 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Eric M. Lang and James Hata and its main mechanics are Hand Management.
Fantasy Flight Games is pleased to announce the upcoming release of The Twin Tailed Comet, the third Battle Pack installment in The Morrslieb Cycle for Warhammer: Invasion The Card Game! This 60 card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame. The Twin Tailed Comet brings a variety of tactics, units, and support cards to your Warhammer: Invasion deck. The mighty Dwarf Daemonslayer can bear wounds that kill his lesser kin, while the Orcs’ Tribal Tattoos stand as a testament to their battlefield prowess. Meanwhile, the Celestial Wizard rains death on the foes of the Empire, and the Sorcerer of Tzeentch grows stronger for each shrine erected to his dark master!
Warhammer: Invasion – The Twin Tailed Comet supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer: Invasion – The Twin Tailed Comet is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer: Invasion – The Twin Tailed Comet for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer: Invasion – The Twin Tailed Comet has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer: Invasion – The Twin Tailed Comet belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warhammer: Invasion – The Twin Tailed Comet are: Eric M. Lang and James Hata. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warhammer: Invasion – The Twin Tailed Comet as an expansion for Warhammer: Invasion. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer: Invasion to use it. Check that your edition of Warhammer: Invasion is compatible, as some expansions were revised between editions.