
- BGG rank
- BGG #9,981
- BGG rating
- 7.5
DANTE: Inferno
- 1–4 players
- 90–120 min
- Complexity 3.3/5
- 2025

2022
Rules assistance for Warhammer Quest: Lost Relics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warhammer Quest: Lost Relics is a board game released in 2022 for 1–4 players, 30 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
A band of heroic Stormcast Eternals awaken within a mysterious labyrinth, filled with arcane treasures, devious traps, and vicious monsters. Will these four heroes (and their faithful pet bird) be able to break free, or are they doomed to fall at the hands of the mysterious Magister? Work together with up to three other players to escape your prison in Warhammer Quest: Lost Relics, a co-operative dungeon crawler with intuitive rules, endless replayability, and games lasting a little over half an hour. You can even play solo, and test your wits against the all-powerful entity that rules the maze. —description from the publisher
Warhammer Quest: Lost Relics supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Quest: Lost Relics is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Quest: Lost Relics for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Quest: Lost Relics has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer Quest: Lost Relics belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Quest: Lost Relics as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.